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Better materia require more ap to level up.The best single hit summons are now slightly more powerful while Knights of the Round are a less powerfull.
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Monsters in the crater can no longer be manipulated, (Dragon Force can now be obtained from Blue Dragon).HP and MP of monsters are increased by 60%.Also, the power up effect have been changed on Barrets, Tifas and Vincents ultimate weapons (they now depend on hp/level/mp). Ultimate weapons now have slot growth but fewer slots and lower magic attack.Some weapons, armours, monsters, bosses, spells and materia have been rebalanced.Stealing items is generally easier and more rewarding in the first part of the game.Cloud now requires slightly more XP to level up to reduce the level gap between him and other party members on higher levels.MP numbers are scaled down by 50% to increase maximum MP/spell cost.HP and stats of player characters have been reduced by 50% and you can no longer max out stats with source items.Gemini’s spirit bug fix and ARMs FF7 Damage Break (9999 Damage Cap Remover) has also been included. I’ve tried to stay as close to the original game as possible, only increasing difficulty and balancing out a few things. In this version of Final Fantasy VII you will need every inch of fury in the limit bar, you will need the most powerful protective spells the game has to offer and you will need to call forth your most devastating summons - not because they look cool, but just to stay alive. Pac-Man (Japan) (En) (Rev B) January 15th To the Earth (USA) January 13th Magical Taruruuto-kun - Fantastic World!! (Japan) January 4th Magical Taruruuto-kun 2 - Mahou Daibouken (Japan) January 3rdĭemo One ver.4 (PAL-E) January 11th M6 PlayStation - Special Kids (Demo) January 11th M-6 PlayStation (PAL-F) January 11th PlayStation Speziale Italia (PAL-I) January 11th Winter Releases '97 (PAL-E) (Demo 01) January 11th Australian Summer Special (PAL-AUS) (Demo) January 11th Civizard - Majutsu no Keifu (NTSC-J) January 11th Official PlayStation Magazine Euro Demo 43 (PAL-Unk) January 10th Registered Users Demo 06 (PAL-Unk) January 10th Euro Demo 27 (PAL-Unk) January 8th Demo One ver.Ever played Final Fantasy VII, leveled up your character, collected all the best equipment and materia just to realize that not even the two super bosses of the game could give you a decent challenge, and most other enemies in the game die from a single hit with the sword? Ever wished that monsters did at least enough damage to let you use your final limit break once in a while? Got disappointed when the final boss died after the first few turns? Ever wished Final Fantasy VII was a bit more… epic? Hiouden - Mamono-tachi to no Chikai (Japan) January 15th Metal Max 2 (Japan) January 15th There's more in the works, so stay tuned. I don't hear much about cheating at least among the more popular youtubers, but I know there's still an interest as Kevtris recently added the ability to use 6 game genie codes on his Super NT. It seems odd to me that it has been somewhat quiet around here amidst the explosion. I've noticed that the retro gaming scene has exploded in recent years, mostly in regard to hardware collecting and modification.
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#Ff7 ps1 gameshark codes ps2
I made some adjustments with the ps2 day1 codebreaker server, I'm still working on that a bit. the forums crap out from time to time, we're still trying to figure out that little issue. Other things happening around here lately. If you want to submit some tables that you made, and you don't have access, please post in our forums. I will add features as I can, such as editing and deleting submissions.
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It's pretty basic at the moment, but those in the hacker group and above should be able to add tables. So at is a new little area for submitting cheat tables, thanks be to DarkByte.